1.31 More Interactive Elements
Hello everyone!
This update focuses on making the game feel more alive, both in how you interact with it and how your opponents behave. It’s a smaller update in scope, but one that makes a noticeable difference the moment you jump in.
🎯 More Interactive Elements
We’ve spent time polishing the way buttons and UI elements respond.
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Button feedback – Clicks and hovers now have more distinct animations and sound cues, so you can feel the moment of interaction.
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Visual effects – Buttons and menus have smoother transitions, making navigation more fluid and satisfying.
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Consistency pass – Every in-game button now follows the same interaction pattern, so nothing feels “out of place.”
🧠 New AI Opponent
We’ve added a brand-new AI personality to challenge you:
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Unique strategy – This AI approaches situations differently from existing opponents, forcing you to adapt.
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Adaptive difficulty – It reacts more dynamically to player behaviour, making repeated matches less predictable.
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Playstyle variety – Whether you’re aggressive or cautious, the new AI finds interesting ways to counter.
Files
Get Companion Baduk
Companion Baduk
A beginner GO ( weiqi / baduk ) game AI aimed at introducing player to the wonderful game of GO
Status | In development |
Author | ZxNashx |
Genre | Strategy, Puzzle |
Tags | Anime, baduk, Chess, go, Singleplayer, Tabletop, Turn-based, weiqi |
Languages | English |
More posts
- Companion Baduk - 1.349 days ago
- New Atari Practice57 days ago
- Sunjang BadukMay 19, 2025
- New lessons & Preferences MenuMay 10, 2025
- New Puzzle UIMar 27, 2025
- Companion Baduk - New Sounds and AIMar 22, 2025
- General Gameplay UpgradesMar 10, 2025
- New advice during gameplay + shop itemsMar 04, 2025
- New UIMar 02, 2025
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